Hi, I'm Michael Wang!
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Game Engine
A custom game engine that support collision system, input system, animation blending, particle system, and UI system
Atmospheric Scattering based on Vulkan render engine
A Vulkan based render engine designed to showcase atmospheric scattering effect
Commercial Event in Virtual Reality
a time-limited commercial event in virtual reality environment
Dismember
An action RPG developed with Unity
Application Platform as a Service
A cloud service that offers development and deployment environments for application services